![]() On my system with RTX 3090 the game starts with 10GB of VRAM used (all set to highest) and while going to Hogsmead the usage goes up to 13GB and If I enable Frame Generation, it instantly increases by 0.8GB. This will explain why it will crash after 20 minutes of playtime. So, for people that is running at the limit of VRAM, enabling Frame Generation will make it so that it will exhaust the VRAM available. If you disable Frame Generation, it will also instantly free those 0.8GB. If you use a tool such as Rivatuner to monitor the VRAM memory usage or Xbox Game Bar, you will see that upon enabling Frame Generation, the VRAM usage increases instantly by 0.8GB. After throughful testing that the crashes are coming from your VRAM memory exhaustion. We do not suggest attempting workarounds to run the game with DirectX Version 11 as this can cause stability issues with launching the game and impact the player experience.Sadly, it seems. Please note DirectX Version 12 is required to run Hogwarts Legacy on PC.Resolved an issue with Nvidia GPUs having lower frame rate compared to AMD.Resolved issues with world assets abruptly being stretched which resolves the following reported issues: HL-305, HL-265.Fixed a crash affecting Text2Speech usability.Shader compilation performance updates and functionality enhancements.Adjusted default setting to Medium Quality.Fixed issue with RTAO looking worse than SSAO. ![]() Anti-Aliasing and Screen resolution settings disabled when using DLSS and not Super Resolution.Enable frame generation while DLSS is disabled.Fixed audio issues missing or not properly playing.Improved crash collection to help chase rare crashes.Fixed a memory leak with global lighting system HL-313.Fixed Rare crash occurring with in-game world events.Fixed a rare crash with map assets state.Fixed a rare occurrence with material swapping.Fixed issue with wind causing distortion and stretching of world assets. ![]() Fixed rare crash around hovering over the map.Fixed an issue when restarting from last save around not being able to talk to a vendor after initial conversation.Fixed error of rewriting last autosave slot.Fixed a crash when playing cutscenes and cinematics. ![]()
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